Project VR
February 2023
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Day 2: Continuing the Roll a Ball Tutorial

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Today I started learning how to add other game objects into the scene. Had a very long day so I wasn’t able to do too much today, however, I completed lesson 2 and made it to 3.2 (starting here).

Tomorrow I’ll finish up this tutorial.

Some notes:

  1. It takes some fanagling, but I figured out how to mess around with the camera and positions.
  2. The C# text editor always autocompletes shit. I gotta figure out how to change that.
  3. I have an interview with a company making VR stuff. Super excited.
  4. For some reason the speed setting on my PlayerController got deleted. I don’t think I did that so I’m wondering why that happened. Luckily I googled and found out why nothing was working in play mode.
  5. Holy crap it was pretty damn easy so far to make a decent 3D game from 2 days of Unity. This is sweet!

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