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Day 2: Continuing the Roll a Ball Tutorial

Today I started learning how to add other game objects into the scene. Had a very long day so I wasn’t able to do too much today, however, I completed lesson 2 and made it to 3.2 (starting here). Tomorrow I’ll finish up this tutorial. Some notes: It takes some fanagling, but I figured out how to mess around with the camera [...]


Day 1: First Unity Project – Roll a Ball

Today I started my first Unity project from a Roll a Ball tutorial. Some notes: Scene navigation wasn’t really discussed (as far as I remember), so check out this link to see how you can zoom in & move around your scene. Most importantly option + drag and control + drag are two things you need to remember for scene navigation. [...]